Thursday, September 30, 2010

30 Days Until Halloween!

Halloween is an open invitation to act like a geek. You can dress up like a video game character. You can host a video game themed party. Hell, you can go to a bar dressed up as Mario and probably get a few phone numbers in the process. No one questions your geek on Halloween. So make the most of it!

Here are a myriad of pumpkin pictures and stencils to start the season.

Hopefully if Blogger will start behaving again, I'll have delayed Sunday musings up soon.




Wednesday, September 29, 2010

Nintendo 2010 Press Conference

Blogger, you are failing me this week. If you won't publish the post, at least save it so I can try uploading later.I realize that this post is a day late since the press conference was held yesterday, but I'm glad this one saved so I'm posting it now!


But that's not today's story. Nintendo held their annual press conference to release new info on upcoming products to the press and shareholders. They are one of the few companies outside of gaming shows that hold their own press conferences, because they can. Kotaku had a live blog going on about all of the details being released. The main point of talk was the 3DS. And of course how much money Pokémon Black and White was making the company.

The Wii will be getting a new controller, Wii Remote Plus, and Super Mario Allstars. More and more Mario games are making the port to the Wii system these days.

A new announcement is 2 BioHazard games will be coming to the 3DS. The first being Resident Evil: Liberation, which was all over TGS. The second game will be Resident Evil: Mercenaries. Mercenaries isn't technically a new game, but a combination of the add-ons from RE5 and fan favorite levels from RE4 all rolled into one, online multiplayer game. Online multiplayer you say? Please don't make it local connection only. :(

More 3DS talk about it supporting your Wii Mii's via the SD memory cards. You can also create a Mii on the 3DS, save it, and transfer it to your Wii system. A good way to integrate the Wii and 3DS.

The biggest change will be for online integration with the 3DS. 3DS will support gameboy titles purchased from WiiWare. A new feature called "Wifine" will allow users to find WiFi connection points more quickly/accuratly indoors, as well as find points outdoors. There is also WiFi Fighting, which will allow users to view and upload stats from fighting games, such as Super Street Fighter IV (also coming to the 3DS). You can also upload these stats and have them downloaded to your system while the 3DS is in Sleep mode.

Nintendo is currently testing out 3D television shows on the system, which would be become available via download if it works out. So far a few developers, such as Kojima (Metal Gear Solid), Nomura (Kingdom Hearts), and Hino (Professor Layton) were discussing making new titles specifically for the 3DS after the presentation. The estimated system cost in Japan is ¥25,000, which is just under $300 for the U.S. Price points to be determined. The system is expected to launch on February 26, 2011 in Japan, and March for U.S. and Europe.

I wasn't on board with the 3DS initially because I view 3D as a fad. It's been coming and going in waves for nearly 50 years. However, since Nintendo announced the addition of a slider to turn the 3D off, it's made me feel more at ease with the new integration of the DS. And Resident Evil on the DS? Looking really pretty.

Monday, September 27, 2010

25 Years of Nintendo ~

Blogger is being funky again.

Reposting a Kotaku article, because it amused me. It's been 25 years since the release of the Nintendo Entertainment System, aka the Famicom. That's almost as old as me.

But I post this because of Kojima's fondness for Mario, in an un-Kojima-like manner.

"I feel the game truly deserves to be hailed as one of mankind's greatest inventions..."

"The game's design, sense of fun, interactivity, and cerebral philosophy have made it the forefather of every game that has come since and of every game yet to come."

Seeing Snake in Super Smash Brothers Brawl makes more sense now. Nintendo, you have a fan in Kojima. Happy Birthday Nintendo!

Saturday, September 25, 2010

Final Fantasy XIV - The Next Chapter

I’ve been away because I have been playing this game. A lot. Probably too much. But a week headstart above the others is worth investing time into. There have been some changes from the beta, closed and open, and some things that make it stand out from the traditional MMO.

It’s FF11 + FF12. Which makes it a good evolution for Final Fantasy games online. Cities are much more in-depth in design, visual details, and NPC story lines. And the layout reminds me a lot of some areas in FF12. Which makes it really, really, really pretty to look at. An MMO for those with only an hour to kill. The way the experience points, armory/crafting system works, it’s quite easy to jump from one job to another with little to no time wasted. There is a questing system called Levequests, which allow you to battle, farm, or craft within a time limit (30 minutes for battles and farming, 24+ hours for crafting). A leve provides you with bonus experience, gil, and items in comparison to normal leveling/crafting. Which if you only have an hour to kill, it’s just enough time to get a few of these done and feel like you have really accomplished something. Simplicity is key. Menus are slimmed down. Macros are easy to plug and go. Abilities from multiple jobs can be coordinated. The goal with FF14 was to make things simple. And they achieved it.  

Retainers. It’s the “new” form of a Bazaar/Auction House system. Basically you dump your items onto an NPC that you hire, throw him/her into the market ward, and wish them luck in selling your stuff. As such, there is no central auction house. You have to use your judgment and sprawl across the thousands of retainers (your first one is free, but you can have up to 4 that you pay a monthly real world fee for) to determine a price point for the items that you are selling. Which sucks. A lot. This is the part of the gaming experience that kills me. Today I spent 2 hours going through every retainer in one city to figure out what to sell a pair of pants for. There are 3 major cities in the game. It’s just not feasible to search through every Retainer and every Bazaar for 6-8 hours each day.

No new races. As much as SE wants to put out that the races in the game are different from FF11, they’re really not. Just a more polished version of the same races. Now I don’t have a problem being an elf in FF14, but I really wish they would have pushed the envelope and provided some new looks and made the character creation system more detailed. SE, you can’t use the PS2 limitations excuse anymore. Still can’t program your keyboard! Why? We’re at the time and age where everyone allows you to program your macros the way that works for you. Just let me put my camera on my arrow keys.

Only 2 mage jobs. Another one of those why questions. I’m a mage person. I like to see multiple jobs. There are 8 crafting jobs. Disproportionate, me thinks. Overall, not a bad addition to the FF series. It needs some improvement with joining parties, talking to people, and allowing key binds. But it was just released. It’ll take time to get use to.

Wednesday, September 22, 2010

FF14 - Payment Headaches

With the numerous complaints SquareEnix customer service representatives fielded for Final Fantasy XI, the developers made a promise to fans that they would use a different system for XIV. Well, they were true to their word, and they came up with one convoluted system similar to Xbox Live Points and a third-party scam-worthy billing system. Thanks SE for kicking us when we're down.

After a post on BlueGartr, one of the premier forums for FFXI, people haven't been happy with the new system. It's making the PlayOnline method seem a million times better.

This time around, SE handed off cycled-billing to a third party company based in the U.K. Meaning wonderful currency exchange rates. Yippie. Here's how it works: you create another profile separate from your SE account, give your payment info to ClickandBuy, and they'll bill you on a monthly basis. The nitty-gritty comes down to the Terms of Service.


  • A third party only as part of the reorganisation or a sale of the assets of ClickandBuy, or having ensured that steps have been taken to ensure your privacy rights continue to be protected.
  • Other ClickandBuy Group of companies.
  • Countries outside the European Economic Area ("EEA"). By way of example, this may happen if any of our servers are from time to time located in a country outside the EEA or one of the providers is located in a country outside the EEA. These countries may not have similar data protection laws to the EEA. If we transfer your information outside the EEA in this way, we will take steps to ensure that your personal data continues to be protected.
Basically they reserve the right to transfer your data to another company at any time, should they go under, if there are server issues, etc. So your info can be shared openly between ClickandBuy and some other random company of unknown origin.

4.11 Maximum Execution Time: The time for a payment transaction to be executed is the next three business days after the date of the transaction. Where a ”Business Day” is Monday to Friday, 09:00 – 17:00 (UK local time), excluding public holidays in the United Kingdom.

So if you want to update anything during a weekend, when MOST people playing games, you're screwed until Monday in U.K. time.

There is also a 12 month inactivity fee if you don't use your account. In order to close your account you need to call and email in to the company, and in some cases they are required a faxed form that you need to fill out. There is a $2.50 authorization fee when you first sign up, as a means of verifying your identity. This is suppose to drop off within 24 hours, but some people are seeing it as a physical charge. It's the only system available for a good number of international customers, which incurs additional fees as well as a currency exchange fee (5.9%, gah!) Even better, there's a cancellation fee of roughly $20.00.

The other option is to buy Crysta, visa-vie Microsoft Points. Meaning you need to keep track of your points and update them on your own. Right now, the only way to buy points is through PayPal (my sworn enemy) and send a payment to SE on a monthly basis. But supposedly you can use PayPal's debit/credit payment and not really open up a PayPal account to buy Crysta, AND should be able to set up Crysta as a reoccurring payment until you're low.

Crysta is currently the cheapest method since it's a 1 to 1 conversion and there's not additional fees. There's also a discount if you buy a 3 or 6 month plan, sort of. It's pretty much Microcrap points with an SE twist.

There is a third option of UltimateCard, via PlaySpan. Which also works like Microcrap points, but with the potential to buy a card in a retail location rather then giving your information to random companies online. While there are no cards available YET, this might be the best option since SE is wanting to be insistent about bum-screwing their customers.

What I don't understand is why they are going through all of these hoops to outsource billing. It would have been so much easier if they relaxed the PlayOnline restrictions (so you can use AMEX and Discover like MOST of the world) and merged XI billing with XIV. Especially with the incentive SE has given to XI users to have a discounted XI membership if you sign up for XIV, it just makes sense to have one billing cycle for both games. What's the problem SE? Tired of making money so you sent your billing to a bunch of other companies? If another option is presented, my collector's edition purchase has been a waste. Thanks again SE.

Tuesday, September 21, 2010

Marvel vs Capcom 3 - Wesker's Turn!

Marvel vs Capcom 3 is no surprise to any of us. It was going to happen because there are still a ton of characters from both universes that haven't been exhibited in the fighting series.

For those that were unaware, one of the newest characters is Wesker, visa-vie Resident Evil 5. And man, he's kicking ass.



Capcom released another video of Spiderman (staple at this point), but who cares? Wesker is just annihilating everyone! He even throws freekin' missiles. Thank you Capcom for listening to your fans and bringing some Wesker love to the table.

Monday, September 20, 2010

Weibe On Top Again

I don't know why, but I thoroughly enjoy seeing classic arcade games getting new records. Maybe it's because most of them are set by Billy Mitchell, who kind of acts like a pompous jerk, and seeing him defeated is glorifying. Maybe it's because the Donkey Kong ordeal is becoming an epic battle of geeklike proportions. I like cheering on the underdog. Or it might be that I like saying Weibe (wee-be).

Whatever the case may be, Steve Weibe has again trumped Mitchell's Donkey Kong record on August 30th, officially verified today by TwinGalaxies.Weibe is starting to age through. Maybe going back and forth on this record is taking a toll on his body. From the Weibster:

"I played at least one game a day during the summer stretch, which is about two months long.  Around the 4th of July, I came down with a virus that affected my vision and balance.  My mom joked that it was from too much Donkey Kong. I thought that the record might not happen this summer, but on the last day before returning to school, I was able to get that one game I was waiting for."

Congrats yet again Weibe! Hopefully your score will stay on top this time.

Sunday, September 19, 2010

Sunday Musing - My Dad Is Playing An MMO

My household has been playing video games since my birth. We still have an Atari 2600, along with a full collection of NES, CalicoVision, and VirtuaBoy games. It's in our blood.

While my brother and I are strongly attached to console games, my father has always been a fan of computer games. It started with X-Wing/Tie Fighter series from LucasArts and grew from there. He tends to stick to flight simulators and shooters. Very rarely did we see him get attached to a console game. I remember him playing Metroid on the Super Nintendo and Tetris on occasion.

We have attempted a few times to get him to try out Gears of War and Halo. He's watched us play Rock Band and hum to the songs of classic rock. But he's never really played these games. He is glued to his PC. And that's ok.

This past year he asked for Fallout 3 and Modern Warfare 2 for his PC. Which surprised me, but I was happy to oblige. And while it took him nearly a year to complete Fallout 3, he still roams the wasteland scouring for quests/missions he may have overlooked. He's a completionist and becomes technical with his games. He'd much rather spend an entire week obtaining exploring a town in Fallout 3 over completing missions. When we were able to get him into Portal and Half-Life, as much as he enjoyed shooting at everything, his goal was to inspect every corner, obtain every weapon, etc. He is very much a solo player and anything that has online capabilities, he doesn't bother with.

Which is why I was surprised that he took a shine to an MMO, from a company my brother works for. MMO's are the antithesis of what my father enjoys. The game is Rift, from Trion Worlds. It's World of Warcraft with a little bit of Galaxies (old Galaxies before they jacked it up) and Lord of the Rings thrown in. Fantastic backgrounds that I could watch for hours or make into a screen saver. Gameplay, eh not my thing, but I can see it as a pick-up-and-play format best for newcomers.

My dad loves it. And I'm still trying to figure out why. He loves the backgrounds. He loves the quests. He loves the action. He loves the simplicity of the keyboard, but that you can easily make it customizable to your play style. It's very...odd. Because he doesn't party with other people, he doesn't interact with players. He quests by himself and isn't afraid to die a billion times. He wants to finish the quest on his own. It's the opposite of what an MMO is all about. He's all for no human interaction when an MMO begs for it to happen.

I've tried to ask him about this, but he hasn't given me a logical answer. Good for him that he enjoys the game and he's trying a new genre, but the no-human interaction annoys me. Probably because I'm an avid MMO player and the whole point is to talk with other people. And it's not an issue of it being a beta, there are people wandering around in Rift along with the NPC's.

So how does a solitary action gamer work in an MMO game? I don't know the answer to this yet. My dad is turning into a case study now. I really want to know how he is able to enjoy the game while he plays it as an action/shooter genre. Maybe it's a sign that MMO's are branching out to encompass multiple genres in one, though there really isn't horror/shooting/action in this game. It's a fantasy MMO that relates to WoW.

Let the study begin!

Friday, September 17, 2010

All Points Bulletin Listed Dead By The Coroner, BUT! It May Be Revived?



Barely 3 months out of the gate, and APB has been pulled by their developer Realtime Worlds. Coincidentally, the announcement came the same day that they were to release a patch that would fix some of the issues in beta that were never addressed. The studio was already struggling just as the game released with a massive set of layoffs and the company was in the process of being restructured. But the lack of players in APB only helped to further the closure of the game. At least some of the staff are keeping the situation light:


"Press F to apply for Jobseekers Allowance."- Ben Hall (Development QA)

“Please spare a thought to all the thousands of brave men and women of San Paro who despite knowing the odds, still dared to cross the street. They will be sorely missed.”  - Johann van der Walt (Software Engineer: Living City)

That's probably not something that people currently paying are ok with reading, but sometimes you have to laugh during the worst of times in order to get through it.

I'm not really surprised that the game failed.  They needed to make a lot of fixes prior to release that they didn't get around to, and that hurt them. It had potential, but needed to get the kinks worked out. The issue that I'm seeing is on two fronts: EA and Beta. I think that since they were purchased by EA, that they had to live up to their standards of pushing the game out on time, and that killed APB from being fixed. The other is in Beta, so many people played the game and never provided feedback to help improve it. I don't think people understand what a beta is all about. It's to help test a game and find the bugs/weaknesses, and inform the developer. Why? To help make a better game. I've been reading people saying "oh it's just a beta, it'll be better." But that's the issue. It can't become better until you inform the developers of what's wrong. And guess what? They'll listen! Because they know if they can't fix the game, it's going to fail.

But in a Hollywood twist, APB may already be given a second chance less then a day after being shut down. Epic Games, the guys that make Gears of War, are looking into buying the rights for APB.  Apparently the big bosses at Epic and Realtime are good pals. So it might not be a bad deal. Epic has the money to help redevelop APB and fix the problems with the game.


I still stand by that APB was a good idea. It just needed more time to be nurtured. But the push of EA and lack of beta contribution by gamers kicked it to an early grave.

Thursday, September 16, 2010

Last Guardian MAY Release in 2011.

Still looks pretty as hell.

I'm keeping some form of hope that the game will release within the next year. The developers are estimating it at "holiday season of 2011." Still a long ass way away. It was announced way back in 2007 and it's been sitting on everyone's minds. We'll get a screen shot here and there every year at E3 or TGS, but no release date. You'd think it would be done by now so it better be a pretty epic game.

One thing that we can count on from the studio is the HD re-release of Ico and Shadow of the Colossus in a combo pack for the PS3. Also very pretty to look at. No release date listed for the combo pack, but it's rumored to be this holiday season.

Wednesday, September 15, 2010

Devil May Cry #5

Announced last night at the Toyko Game Show via the Capcom press conference. The game is being developed by Ninja Theory, aka Heavenly Sword. Which wasn't a bad game. Just incredibly short. It features a younger Dante and more badassery with Assassin Creed like bravado.

A release date has been announced yet, but the assumption is shortly after the winter/holiday season.

One Word to describe the trailer: Bitchin.

Tuesday, September 14, 2010

Dissida 2 Announced! Officially this time.

Official from Tokyo Game Show that Square-Enix is making another Dissidia game. The sequel is confirmed to have Lightning Farron from Final Fantasy XIII and Kain from Final Fantasy IV.

Pictures released show a pre-existing area in Dissidia with Cecil and Golbez from FF4. Which isn't bad. But right now it's looking more like it could be an add-on and not so much a secondary game.

In the nature that is me and my brother from a different mother, we went on a spree of who would be awesome in the next Dissidia game.

My vote is that SE brings in 4 characters from each good; 2 good and 2 bad. There are plenty of bad guys in each FF game that are memorable enough to be of use. But I bring this up because of the original 3 games, so much of the focus was on the party/group dynamic and not an individual person saving the world. Yes, you get that still in Final Fantasy, but it's not the same. 1-3 you didn't have a character name (until FF3 was released on the DS). You remember Cloud, Squall, Zidane, Tidus more then their companions. So it'd be nice to bring in that comradeship again.

The hope is Edgar and/or Sabin from FF6 will be included, as well as Seifer from FF8. My choice is Tifa from FF7 (duh!) and some variation of Jenova. Yuna from X-2 would also be an interesting addition, as well as Seymore. FF11 is still a tricky one. I believe that SE chose Shanttoto because she was the most recognizable NPC AND was in the original game release. I think the fear in picking one of the other characters is that most of the more in-depth ones don't show up until the first expansion pack and, lets face it, if you haven't been playing the game, you won't know a damn thing about those characters. Which alienates probably 60% of the FF fanbase. XD Though my vote is Prishe and Lilisette. And more moogles! >.>

As someone who has finished the game, I'm confused as to how the hell they are planning to pull this off. You destroyed Chaos. Everyone want back to their realm. Is Chaos going to be reborn? And what of Cosmos? They're all dead. If you can't revive Aeris, you sure as s**t can't revive those two. So come on SE. Try and impress me.

Monday, September 13, 2010

Even Women Can Be Obsessed With Video Games

This one went a little to far, but it happens.

Sometime within the past year, a woman in England became obsessed with a Facebook game involving orcs, dwarfs, and conquest. Not Farmville, but probably SmallWorlds. It started out as an hour everyday, to full blow World of Warcraft addict mode, getting no more then two hours of sleep a night.

When police arrived in her home, after her neighbor filed a complaint, two of her dogs were in the kitchen, dead. Decomposing, with maggots and flys breeding over their courpses. Her three children were malnourished and had to eat food from cans, anything that didn't require heating up to avoid the kitchen.

This is the part that sickens me:

The woman tried to block officers from entering the dining room and when asked why she replied: "All right, my dogs are in there. They are dead. I killed them. 

"I probably starved them, probably because I have been playing the computer game all the time." 

 Her attorney is claiming insanity (no shock there) based on her husband's sudden death two years ago. The mother has been sentenced to 6 months in prison, banned from owning animals ever again (yea!) and banned from the internet. I'm surprised she didn't get worse and that her children aren't being taken away.

Sunday, September 12, 2010

Sunday Musing - MTV Should be renamed to Reality for Dumbasses


Apologies for not posting yesterday. It felt…weird to see the date listed in my blog.

I’ve been having this stew in my brain for a few weeks. And while it doesn’t focus on video games, it has been something that has influenced many of us from Generation X to Z. All of us within the 22-35 crowd. I’m talking about MTV. Music Television. A channel that gave voices to musical artists that wouldn’t stand a chance on radio.

On this eve when the Video Music Awards is set to begin, I have to ask, what is MTV? When was the last time a music video (i.e. one that hasn’t been cropped and edited to fit a 30 second slot) been played on MTV? What happened to the channel the brought me up believing in the underground revolution of creativity?

The obvious answer is ratings and money happened. And booting the old execs and the concept of a VJ. What MTV is today is nothing like it was a decade ago. Hell, it’s no where near the same as it was even 3 years ago. Now it’s become a WB dumping ground of trash shows, mostly reality, about young kids from New Jersey, teenage moms (forced myself to watch an episode, and it's unbelievable how much teenage pregnancy is glamorized), and real world vs road rules 583.

And people watch it.
 
I don’t understand it. No wonder Hollywood is going downhill. Everyone accepts the same old tripe dribble. You could even apply this to video games. We see the same 3 games every year. Why? Because people are ok with buying it and don’t seem to push back for new ideas.

I’m keeping this short and sweet, but the reality is that networks like MTV and companies like EA are going to keep shoveling the same crap at us as long as people buy it. If you are all for new ideas, STOP BUYING THEIR CRAP. Plain and simple. If you watch another channel that HAS new ideas or if you start buying games from another company, it’s going to force others to change. It's a simple principle in our economic system. If people stop buying a product, the product will either change or die.

We can’t live in this amalgamated state of disillusion forever. We need to use our consumer powers and say no. It will force a necessary change.

Sony Not Beneath QVC

Now I'm not surprised to see Sony products on a home shopping channel. They make a lot of electronics that people want. But I wasn't expecting to find someone toting the PS3 and the Move at 9:00 am on a Sunday morning. And yet, there it was! For a low low price of $599.99, or 5 easy payments of $119.80, excluding shipping and handling of course.

Whatever it takes to make a dollar. My guess is that this is Sony's attempt to try and reach the female audience for a "family friendly entertainment system." Very rarely did the Sony rep or the host call it a video game console. It was an entertainment system that plays Blu-rays, stores music, photos, and can connect to Netflix! Which is true. It does all of that. But that's not the first thing that comes to mind when you think of the Playstation 3. But seeing how so much of the commercial marketing is directed towards the male 12-45 audience, this direction could prove to be useful to sales.

Oh! And they kept repeating that internet useage was free, unlike other systems. >.>

The bundle included a Sony PS3 320 gig system, Sports Champion (one of the launch Move games), one Playstation move controller, one EyeToy, a bag for your system, some Sports accessories, silicone gloves for the controllers (think Wii condom), and Ratchet and Clank: Surf's Up. If you're interested, you can check out the QVC website.

The next best deal would be on Amazon.com, a move bundle with the 320 gig system for $399.99. But you miss out on all of the additional attachments. If you really want the attachments.

Thursday, September 09, 2010

15 Years of Playstation? Holy ****

Now I feel old. 15 years? Really? Time flies when you're having fun.

I remember when the PS1 (at that time it was called the Playstation) was released. My brother and I kept begging our parents to get it for us. So close to Christmas, they must! But it took them 2 years to cave in and finally buy us the system. The first game I bought? Final Fantasy VII. It was released the day after we purchased our system in 1997. Yeah. FF7 is that old too. :p I remember playing the first few hours of the game, in total awe at the power of the Playstation. And then realizing that I couldn't save my game because it's not the Nintendo cartridge system that I had become accustomed to. We needed this thing called a memory card. Kids, we didn't have memory cards back then. This was a new thing for games. So I must have played through Midgar at least 5 times before we were able to get a memory card. My brother had been through half of Crash Bandicoot at least 3 times before he could save his place in the game. Still amuses me to this day.

While Sony may not have started on the right foot with the PS3, one thing is for certain, they stand by the power of their product. No one has been able to defeat them in terms of technological power. They have a solid system and they are starting to find their niche in the market again after a few years of Wii and 360 dominance. So happy birthday Playstation! I still love you and have been playing Kingdom Hearts since returning home from my vacation. <,<

Wednesday, September 08, 2010

It's Wednesday, and I'm still tired

I'm surprised at how little sleep I really did get over the holiday weekend while at a convention. Yesterday I took a 4 hour nap. I didn't think that was possible. But apparently, it is!

And even my lower back is all jacked up. I couldn't touch my toes today until after 30 minutes of exercising. That seems weird in my head.

Anyway, here is what I have found out from the Japanese world, via popularity in the U.S. over the weekend.

~ I still don't understand how some shows create a following. I.E. Hetalia and Soul Eater.
~ Final Fantasy XI still has a following.
~ Naruto is starting to die down. *Yippie!*
~ Gundam and Halo cosplay, while still awesome accomplishments, don't draw the crowd like they use to. However, Raging Raven and her wings of doom is still cool.
~ Funimation is scooping up every new anime it possibly can. Including junky Japanese live-action movies.
~ Traditional model of animé is starting to die, along with the conventions that support the business.

The last one is the most important. The business model used for making, selling, and distributing animation is falling apart because of the internet. Which I know that people have heard loads of times before, but it's never more true then in the case of anime. So much of what we in the West view is via online through fansubing of products, long before studios have the chance to acquire the titles. Distribution channels for international products goes through a different chain then domestic. I don't think any of us will deny that we don't watch animes online over purchasing their dubbed counterparts in a retail location. Are you going to spend $29.99 for 4 episodes of an anime on a DVD/Blu-ray or watch all 28 episodes of a series online at no cost?

The issue is that no one in the business is accepting that the model needs to change. Everyone is doing the blame game and under the false pretense that if their company goes under, no one will watch anime. Well, if Funimation, 4Kids, and any of the other American dubbing studios went down, I'd still watch, because I don't get my anime through their services. They need to realize as a whole that the system needs to change, or they will be going under soon. It's just a matter of time.

Just a small part of a rant, that I'll probably expand upon later. XD For now, here is some video of AnimeFest 2010.




Thursday, September 02, 2010

Top 10 Lists Are Funny Sometimes

I was going to go on this whole big ass rant about MTV. But instead I stumbled upon a top ten list of the worse video game haircuts.

And really, that's just amusing. I couldn't disagree with a single thing on the list. Other then, it needs to be top 20 because there have been a whole lot worse over the years.

Such as Bobby Zilch from Psychonauts. Or Blue Suade Gloo from Clay Fighters. Or any male character from Square-Enix games. Those hairstyles defy gravity and logic.

Enjoy the list and I'll see you all on Tuesday.

Wednesday, September 01, 2010

Capcom Making Racist Free Games!

Which sounds silly in general because I never found Capcom to be racist. But according to a recent statement from their PR manager, they are going to be more aware of their content in the future. It all stems from Resident Evil 5. Why? Because it involved killing African's in Africa. For those who are not aware, the skin color of the majority of people in Africa is black. I'd like to point out also that RE5 did contain a number of white, tan, and mixed skin colors as well. But people freaked out that you were shooting at black people. No one seemed to care about the previous 4 games where you shot at people with different colored skin.


"We are working really closely with our producers in Japan to construct these materials for the West and they are open more then ever to hearing our thoughts and ideas for assets."

I get that people were upset. Fine. Whatever. Hypersensitive society it's no wonder creativity is easily squandered. I just hope that this whole incident with RE5 isn't going to completely screw over future Resident Evil games. Can we just keep in mind that these are games people? Not reality. If we have an Umbrella type of corporation out there, we sure as shit better get our acts together and shut them down. >.>