Wednesday, March 04, 2015

A Future Without Sims?

In an effort to regain their golden poo award, EA is shutting down Maxis, the company that stood behind the insanity of Will Wright and developed Sim City, The Sims, and Spore. It was acquired by EA in 1997 and created a bounty of Sim products, still making it one of the highest grossing franchises of all time. It comes as a bit of a shock that now, of all the times, during GDC week no less, that Maxis is going away. EA has not officially confirmed yet, but seeing the tweets (above) of employees, it's happening.

Did the Sim City reboot go as well as expected? Not really. Did The Sims 4 sell as fantastically as the third game? No, but these are not failures by any stretch of the imagination. 1.63 million copies sold is nothing to scoff at for a few months of activity. But we know EA. They have stupidly high standards.

What does this mean for future Sims games? Will there be no more Sim adventures? While EA owns the rights, they were under Maxis guard for so long...I'm actually kind of sad now. I like The Sims. Really like them. Yeah I may have lingering dislike for The Sims 3 (I fear trying to play it on my new computer - it was not friendly to my last one) and how EA treats their customers, but Sims is what brought the world of online gaming to me. It allowed me to see video games as more then just magical fantasy realms, but that they can be about real people doing normal, every-day things. We'll have to wait and see what EA plans to do.

Whatever the future may be, best of luck to those at Maxis who have lost their second home.


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