Wednesday, July 08, 2015

Weekly Link Round-Up

There are so many stories on the interwebs today, and none of them are worth discussing in length. So, we'll do another link round-up, that I know you all have been missing. Here are the best, and sometimes worse, stories about video games on the internet today:

- Radio.com is yet another website attempting to provide a list of games that should be made into movies. The problem is half of their list comprises properties that have already been announced for future movie releases, such as Halo (pending a new director and screenwriter) and Fallout. The other half of the list are Triple A titles. They're on the "list" because they are well-known games and are popular amongst gamers. It doesn't matter if the content is suitable for movies at all - the writer of the article just wants more video game movies. Which lends to irony in his opening, as he mentions the failures of video game movies of the past because they did not lend themselves well to the movie medium.

If you're going to spend your time making a list, at least put a few minutes of thought into it.


- Escape/Puzzle rooms are becoming a thing. So, this is a bit weird, but bear with me for a moment. Imagine you're playing Resident Evil, the first one. And as your walking through the mansion you have to unlock doors and passageways by finding clues and overcoming obstacles, while killing zombies along the way. After an episode of 'The Bachlorette' (...can't believe I'm referencing this) aired where a date took place in such a room, people have been seeking out such puzzle rooms for a night of entertainment.

The concept is pretty simple. You and a few other people are locked in a room, or in a home, and you have to find your way out. Two businesses in Philadelphia have seen an increase in reservations, and more are on the way. Personally, I'll stick to the Zombie Lazer Tag.


- Christian Science Monitor is looking at the use of video games in schools, specifically Minecraft. Now before you raise the banner or war, CSM is one of the few religious sites that takes an honest look at the world around them. They realize that humanity is changing, and they grow with the times instead of holding people back in the dark ages. Having said that, the article is pretty good. It covers the pros and cons and talks to educational experts about the impact technology has on education. And while games don't always work in every situation, if more people step outside of the box and incorporate it, games can have a dramatic effect on children's lives.


- Want your own action figure of a video game character but don't want to pay the crazy $350 statue prices? Amazon has a solution for you. They have partnered with Sandboxr, to help consumers 3D print their own figures. Users can select up to 40 base characters, and using the program they can add in their own details. Prices start at $30 and go up to $90. It's a way for Sandboxr to get the word out about the innovation of 3D printing. It's still a cool trick for geeks, but it hasn't been embraced by mainstream consumers yet. You can start crafting today. Paint may not be included.


- Destructoid has been steadily going downhill for a while. So take the article I'm about to link with a giant grain of salt. Women are motivated to play violent video games to feel more attractive, according to a post on The Conversation. The authors are a Biologist and an Evolutionary Scientists from Australia, so there's a chance at credibility! Yea! But the results sounds vapid. " [T]he women who played violent video games more thought of themselves as a better catch than those who played them less." And the writers don't go into detail on why this is. What they describe is more of a gloss-over of "gamer girl" stereotypes. "If he thinks I play video games, then he'll like me!" Sad. Real research please!

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