Thursday, March 24, 2016

Weekly Link Round Up

I'm in a peppy mood today. Not only will I be covering the opening of the National Videogame Museum next Saturday for a few media outlets, I've been asked to help open the doors for the first time at it's permanent home, and greet guests as my cosplay self. Yea! So let's have a good ol' Weekly Link Round Up!

- Network World is celebrating 30 years of tech magazine news with a review of some of the tech greatness over the decades with one of their key columnists. While some of you may roll your eyes, it always amazes me at how fast technology has advanced since the 1980's. In 30 years we have gone from huge blocky cell phones that required a briefcase to charge, to a device that is as powerful as a computer. It's mind blowing. Even if you haven't been exposed to tech from the 80's, it's good to remember just how far we have evolved.

- And if you want to stick to retro, check out some "vintage" Atari ads from the 1980's. What I find funny is that some of the ads look awefully like GameStop's magazine and newspaper ads. Some things never change.

- CityMetric wants to talk about game maps. Apparently game maps say a lot about the game itself. "Map design of this type suggests a design philosophy that is aware of the importance of a sense of adventure in a large open world environment – but one that’s keen not to waste your time if you’re just there to shoot people." Okay, I can get on board with that logic. Sadly the article falls flat by not expounding on the idea. Good try, though!

- Motherboard covers games and jobs. Specifically how more simulators are now taking on real world applications. There's truck driving, alongside goat and bears. This is one of the more in-depth articles I have read in quite some time. It will take a bit of your time, so be prepared. But it's clear that a lot of research went into this - showcasing how the simulators offer rewards and benefits that the IRL counterpart could learn from.

- The AIAS and ESA are opening submissions to an art show titled " Into the Pixel." The collection will be premiered at E3 this year. Unfortunately you do have to pay for submissions and not every piece will be accepted. Most who enter are artists working for developers, providing in-game renders of final pieces or concept art. Still, it's a nifty way to have your work showcased in a new light.

- Hate the Resident Evil movies? Good. So does a columnist on The Escapist. So if you need someone to commiserate with you on how much you dislike those films, you have a comrade in arms.

- And no Round Up is completely with a WhatCulture list. This one focuses on 10 Video Games that are a victim of their own success. Well...okay then! On the list are World of Warcraft, Grand Theft Auto III, and The Sims 4. Like a traditional WhatCulture list, this is 100% click bait. But in-between the crappy suggestions like Sims 4 (seriously, it's got a huge following, how is it a victim?) some of the poignant choices, like Assassin's Creed, are overlook. With AssCreed the victims are the fans. With the push for a yearly release cycle, quality and innovation have suffered. The release of Unity showcased all that is wrong with the franchise: too much emphasis on turning out a product, less on making a good game. People bought it because of the name, and blasted it for the same reason. Another valiant attempt WhatCulture. Keep trying. You'll get there.


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