Thursday, August 04, 2011

Can you have too much Little Big Planet?

That’s what I’ve been playing now that my backlog of other games have been completed. And just like the real world, you have to wade through a lot of crap before you can find the gems.

Boy there is a lot of crap out there. H2H. S4S. Unnamed, no levels just for the sake of getting that stupid trophy that means nothing. The same, copied roller coaster from LPB1 gets some noobie (not even worth being upgraded to a nublet) 5,000 plays, but someone who has spent a week crafting a unique level is lucky to get 2 or 3 plays. It’s sad!

In many ways, once you finish creating a level the work isn’t over yet. You have to go online and advertise the crap out of it. Just as if you had created the new ShamWOW!, you need to put just as much, if not more, effort into letting the world know about your product.

So that’s what I did. A week after publishing a pretty good game and only getting one play from a friend, I went out and did the advertising thing.

It hasn’t worked yet.

Because the noobie who is doing 0 advertising and simply republishing copied levels that they put no effort into, are getting more plays then the 5 coolest levels on LBP combined.

So I’ve come to the conclusion that it’s all a ploy. It’s just pure, stupid, dumbass luck if someone plays your level. That’s the truth of Little Big Planet and the truth of life. People who are celebrities, most of them will say “hard work” got them there. The reality is, they were in the right place at the right time and got pretty damn lucky.

Can you have a little too much LBP? Yep. If you care about people playing your levels you can. It’s disheartening and can kill your joy of playing. So unless you learn to love the levels despite their lack of play, you’ll end up taking a break.

Now time for shameless promotion!

Space Invaders (1 Player)  

Space Invaders (2-4 Players)

Tron Light Cycle Battle (2 Players)  

I still have yet to see any of these games in LBP that work like their original counterparts. Which is what I did. >.> And to promote a friend’s level which uses a really cool stealth system, similar to MGS:

Zombot Outbreak:  

For more "news news":
Several retailers in Norway have pulled "violent video games" from their stores in respect of those lives lost in the killings. One of those was World of Warcraft, which one of the assailants claimed to have played and chatted to people on. So it's one guy being a complete idiot out of the 11.1 million people that play worldwide. Clearly it's worthy of pulling from the store shelves.

I understand wanting to respect the families, but what proof do you all have that violent video games are the reason behind these attacks? None. So if you're going to pull video games, take out all of the televisions, movies, books, music, art, and theaters while we're at it. It aggravates me more that people assume "take out the games, it'll solve everything!" without really looking into the cause and providing more useful means of helping those families. Like open donations. I'm sure those people are more likely thinking about "How am I going to feed my kids next week?" then "I think that WoW game is a little violent." Priorities people. Next time retailers, start up a donation pool and stop picking on games!


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