Gaming Easter Eggs History
|The literal Easter Egg.|
But we’re going to move on to another fun topic that we all can relate to. The video game Easter Eggs. Those hidden gems placed in games that make us smile, laugh, and sometimes curse at the creators for creating these things. Darren Smart took us on a small trip of the history of the Easter Eggs and what their meaning is to gamers today.
I’m sure anyone who has played Diablo II is fully aware of the Moo Moo Farm. I don’t know if it made the hundreds of hours of gameplay worth it, but it was hella funny. To this day I still take the time to stroll outside of the boundaries of the GTA story to find their hidden gems. “No Secret Here.” I’m sure there isn’t.
Finding the eggs has become a part of the gaming lifestyle, just as much as the journey to the Easter eggs. Even when we know what the final outcome is, we will have fun with the ride. We’re at the point where we’re almost disappointed if there isn’t something hidden in a game. Even RE6 with the slides gave us something. Maybe in questionable zombie apocalypse taste, but it’s there and it counts.
I think Easter Eggs are a nice way for developers to interject pieces of their personality, or to make a mark on their game in ways outside of the norm. In the very early RPG’s, DragonQuest comes to mind, some of the developer’s names can be pieced together from forests, oceans, and mountains. And while they’re expected tradition now, when it becomes a requirement/expectation among gamers, sad things happen. Again I’d like to point to the slides.
Easter Eggs are only fun when we the gamers and the programmers equally enjoy them. Moo Moo Farm is enjoyment for all, even the most hardcore dungeon rompers, and you know Blizzard got a kick out of it. So let’s stop expecting them and let them create. We can’t hide pop culture references into everything. And we’ll stop getting these damn slides.