Monday, February 18, 2013

Destiny - Bungie's Not Halo Game (Finally!)

So if you have been hiding from the internet this weekend, you probably missed the announcement that Bungie (Halo homestead) is releasing a new game: Destiny. It’ll be released on PS3 and 360 probably sometime in 2014.

It looks pretty. And futury. And first person-like.

The idea is to have it as an FPS with some RPG elements, leveling, distributing points, money, etc. And like EA, they are going to require an always Online connection, even in single-player campaign. I don’t believe that it’s for DRM/anti-hacking concerns. Bungie never seemed concerned about it. Just look at their sale numbers. The concept is to have a “shared world first person shooter” according to Activision CEO Eric Hirshberg. If you’re a non-Gold Xbox Live member, aka Silver, you are screwed. Get the PS3. Free internet for all!

Bungie wants the single player experience to be just as rewarding as multi-player. There are no restrictions and solo-ers don’t miss out by not playing with a group. Same story, same rewards. Think of it like Journey with a FPS. You can choose who you interact with and are not required to play with others.  The story involves you, a Guardian of the last safe city on Earth. Your task is to defend the city, reclaim lost lands, and explore. And kick some ass too. It’s all very vague and mythical-like.

It’s also a very expansive game, with the ability to travel to multiple planets on your own ship. Customization would be nice here Bungie. Just saying. 100,000+ of the same ship gets boring really fast! It’s also doing the Guild Wars model of pricing. As in once you buy the base game, it will always update. You don’t have to pay for a subscription. Minus the “always online” aspect, this sounds promising. Though less-we-forget non-MMORPG’s haven’t fared as well in the past, so we’ll see.

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