Friday, November 07, 2014

When Games Were On Trial...

On November 2, 2010, the U.S. Supreme Court began hearings on the case for California (eventually changed to Brown) vs. The Entertainment Merchants Association and Entertainment Software Association about restricting game sales to children - and effectively could have changed the entire system for how games are developed, marketed, and sold. As I mentioned in my initial posting that day, games like Halo could easily be equated to a NC17/XXX pornography rating and be banned from sales for their violent content. By Jun 2011 a decision was reached and the Supreme Court ruled in favor of the EMA and ESA, favoring the First Amendment was being stomped on when California drafted and attempted to enact their law. But it is still a landmark case that deserves more attention, and shows how important our Constitution is when it comes to freedom of creativity.

Spend some time today with a look back via Kotaku and one writer's memories of that initial court day (with photos!).

Also a look at the response from the Supreme Court directly from the judges.

And if you're busy today, there is a Wikipedia article.

We shouldn't forget that as much as video games have been accepted today, there are still people who want to restrict artistic freedom. Celebrate this N7 Day, the unofficial, official Mass Effect holiday, with the love of gaming and continuing to promote diversity and creativity in our hobby.

#N7Day14   #GamesForArt

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