Weekly Link Round Up

Here's the deal: it's been a long week and I'm on the verge of crashing at my desk. Right now. Face on the keyboard. Ready to catch up on the sorely needed sleep that my body is craving right now. So instead of a fancy, insightful article about video games, you get an early Weekly Link Round Up. Not a bad trade-off, right?

- The Guardian has managed to come up with a list of the 17 Worst Things About Video Games. It's funny because they are petty annoyances, and they are all true. Every one of them. There is nothing worse then replaying a game with cutscenes and never being able to skip them. Or hacking mini-games. That's not how hacking works! Or having to babysit AI companions who die easily and can result in game overs. The truth is real and these are the nightmares made for gamers. Poor inventory management? Ugh. I'm looking at you Witcher.

- Microsoft will soon start offering refunds on digital video games through XBox and PC. Like Steam, it will have some rules. Games must not have been played for more then 2 hours, no refunds on DLC's or season passes, things like that. There is also no easy way to ask for a refund, unlike Steam where you can submit a request from the product page or your library. Instead you have to go to your Microsoft account, through your purchase history, find the purchase, fill out a form, and make a request. It's not ideal, but it is a start for consoles gamers. Now to wait on Sony and Nintendo to jump in.

- Persona is a weird game. 5 is even worse with a cat companion that will remind you to go to bed if you've been playing for too long. No really. This is a thing. If the cat pops up with the message, you can't do anything in the game for several hours. While the cat is meant to symbolize an authority figure in the game to replace your actual parents, it's still kind of weird that the game forbids you from doing anything. If you're a child, well maybe you should take breaks more often. But as an adult, it's my decision on how long I want to play. You can't tell me what to do, game!

- Devolver Digital is one of those indie gaming companies that gets it. They let people stream and remove as many barriers as possible to ensure that it can be done. Why? It's not just to sell their products, but to allow the gaming community to feel like they are part of the Devolver team. The article is by JM Specht, an Executive Director at Devolver. Well worth a few minutes to read through and see how they use streaming to create a fan community built on trust.